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valley

fevereiro 3rd, 2010


interactive installation


valley is a physical-geographic term used to characterize a depression area surrounded by mountains. these geological formations can be protected by the barriers created by the mountains around them, or, on the other hand, be suffocated by them.

this installation takes this concept borrowed to make an analogy with behavior and the relationship between people. as the valleys, humans sometimes also put themselves in a comfortable position, with an apparent protection that would be given by others that surround him. constructed from friends, relatives or even strangers, these imaginary barriers of protection may also have an opposite effect, weakening those who create them, and may even reach an extreme level of dependence behind which one may hide oneself. this person then appears to others as a mere shadow of himself, since he does not show who he really is, and no longer produces his own weapons and defenses.
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shy

fevereiro 3rd, 2010


interactive installation

the work deals with the shyness and its impact on both the shy person and on those around him. the shy guy in this case is a machine that is inside a room with low light. he sings and produces images, but only while there’s no one near.

when someone enters the room, these sounds and images become increasingly less amplified – according to the proximity of the person in relation to the machine – until they stop completely. thus, the viewer can only see and hear what the machine is doing if he is away from it.

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como vai*?

fevereiro 3rd, 2010

interactive installation created by the ‘narval’ collective.

narval is a collective created by the artist Sonia Labouriau and the digital artist, musician and designer Henrique Roscoe. it seeks to create new possibilities in contemporary art through the exploration of new technologies. the use of sensors and programming combined with a strong conceptual basis generates works where interaction with the audience is always present, making the public’s participation a intrinsic part of the work.


‘como vai*?’ (something like ‘how is the*?’) is an interactive installation that attempts to draw a parallel between empirical data about something or some situation and people’s views on personal issues related to this. the work seeks to place side by side two indicators from different sources, questioning the relationship between what is shown in the mass media about a situation and the views of ordinary people about it. Read more

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sea songs

janeiro 19th, 2010


interactive installation


sea songs is an installation that will be played by the sea according to the movement of the waves. these movements will be captured by sensors that will move the instrument arcs according to the intensity of water that covers them. as the arcs move and meet each other in the same rotation axis, the small metal bars will be played, like a music box. the changes on the sensors values will produce a generative song. Read more

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deus ex machina

janeiro 15th, 2010


digital drawing


cover art for the album ‘deus ex machina’, by paralaxe.

the expression ‘deus ex machina‘ refers to a plot device used by greek artists to solve impossible problems in their story.

many lyrics from the album have religious references used in quite unusual ways. this cover refers to one of them.

click on image to enlarge.

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historias y juguetes

janeiro 15th, 2010


interactive installation


commissioned installation for ‘dialectos digitales’ festival (la paz, bolivia – august, 2009) created by me, patricia moran and nacho duran.

inside the south america map there’s a wii remote that sends information via bluetooth to a computer. a patch in vvvv plays videos, change their parameters and apply some effects according to the variations in the position x, y, z of the map. the result is projected on a 12×3 screen using 3 beamers. Read more

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drumpad

janeiro 14th, 2010


custom interface | audio instrument


the drumpad uses cheap elements like cans and car antennas to control a audio software (ableton live). the circuit was made using an arduino board that sends data to the computer.

video sample:
http://vj.1mpar.com/drum.htm

afterwards, I completed the pad with these two toys. when the button is pressed, the arms of the monkey touch each other and the sound is generated.

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gears

janeiro 14th, 2010


custom interface | visual instrument


using wii remote as a wireless device, i developed a patch in vvvv to control tridimensional objects in real time via bluetooth. each movement in the controller changed objects parameters like rotation, speed, position, camera movement, etc. also all the wii buttons were assigned to specific functions.

in this case, the objects controlled were tridimensional textured gears.

this instrument was used on a live performance for the opening of Festival Cine BH, in Belo Horizonte, october 2008.

here there’s a video of the instrument working:
http://vj.1mpar.com/engrenagens.htm

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alone

janeiro 14th, 2010


installation


‘alone’ is an interactive audiovisual installation that deals with the theme of loneliness in a subtle and metaphorical way. using only abstract images, the work suggests changing emotions that are modified  according to the proximity of the viewer.

when there’s nobody near, the installation pulses slowly, showing noisy images.  as someone gets closer to it the beats get faster and the images change its colours and shapes, until filling all the projected space. when the viewer goes away it comes back to its loneliness state.

video excerpt of the installation:
http://hol.1mpar.com/alone.htm

this video is the documentation of an exhibition that happened in July, 2009. the current version of this installation uses an oval screen with a frame resembling a mirror. thus, the work gains another meaning, as the visitor watches his own portrait on the screen. his own loneliness…

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therementos

janeiro 14th, 2010


custom interface | audiovisual instrument

therementos is a theremin like instrument that is played moving your hands in the air, without touching it. according to the distance between the hands and the instrument it changes its pitch and volume.

the data coming from the sensors is converted into midi messages using a processing patch and the sounds are generated in Ableton Live.

watch a video here:
http://vj.1mpar.com/therementos.htm

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